The Batmobile had also returned to its initial podium. The cave was shown to be accessible via a large staircase or via a hidden chute in an iron maiden, which was activated by throwing a small switch that was hidden in a fish tank replica of Wayne Manor in the manor's foyer.īy the time of his conflicts with Two-Face, Batman had further redecorated the cave with a display case featuring his previous suits. The vault that held the updated plated Batsuits was carved into one of the cave walls, with a draw-bridge-like door that allowed or disallowed access to the vault from the cave's primary platform. Across from the primary platform was the Batmobile's "docking area", which acted as its parking and repair area after Batman narrowly escaped a potential trap by the Penguin. Stretched across a large chasm, Bruce spread his work stations over various rock platforms, the primary of which held his main computer work station, which was stretched out across two large circular terminals. Like the Batsuit, the Batcave underwent an update since its previous appearance in Batman. An additional work station was also shown, and possessed analysis equipment while Bruce attempted to locate Joker's headquarters. ![]() Several ramps wound through the cave from the platform, which lead to Bruce's elevated work station, the vault that held the original Batman armor and various other unspecified machinery. The cave was later fully revealed when he, as Batman, brought Vicki Vale to the cave in the Batmobile following an escape from the Joker and his Goons at the Flugelheim Museum.Īccessed via a retractable wall along a country road, the Batmobile was parked on a turntable platform that overlooked a man-made abyss of concrete and pipes, and the Batcave's power switch was located next to the platform. The first section of the Batcave that was shown in Batman was Bruce's computer work station, which he used to view recordings that were made of various conversations within Wayne Manor during a charity ball.
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